Re: Shared game-data

From: Bob Badour <bbadour_at_pei.sympatico.ca>
Date: Sun, 30 Apr 2006 05:05:29 GMT
Message-ID: <tAX4g.687$A26.20355_at_ursa-nb00s0.nbnet.nb.ca>


Alvin Ryder wrote:

> mAsterdam wrote:
> 

>>Hi Alvin,
>>
>>Alvin Ryder wrote:
>>
>>>Bob Badour wrote:
>>>
>>>>Alvin Ryder wrote:
>>>>
>>>>>Bob Badour wrote:
>>>>>
>>>>>>Alvin Ryder wrote:
>>>>>>
>>>>>>>Neo wrote:
>>>>>>>
>>>>>>>The RM is powerful enough to represent business data, it rocks the
>>>>>>>business world but it utlimately lacks computational power and
>>>>>>>conviction to go all the way in every realm.
>>>>>>
>>>>>>Horseshit.
>>>>>
>>>>>Bob, I understand how to use the RM to solve many common business
>>>>>processing type problems but are you saying it /can/ be used in /every/
>>>>>realm? Can you please explain how it is applicable to the games
>>>>>programming and ai realms.
>>>>
>>>>Do games programming or ai realms need to manage data?
>>>
>>>Bob, all I'm saying is I'm a fan of Oracle and the such like when it
>>>comes to business systems but when it comes to games and ai they just
>>>ain't on the map, a clear zero. If you can convince me otherwise I'll
>>>be pleased to listen but meantime I don't know what you're trying to
>>>say.
>>
>>ISTM a multi-player game is a good metaphor for business sytems.
> 
> I see what you mean the metaphor has some appeal but ...
> 
> In business systems it is desirable to normalize the data, lets just
> discuss first normal form, all attributes are atomic.

How about we go back to you answering the simple and direct question I put to you earlier: Do games programming or ai realms need to manage data?

If you cannot answer that question, you opinion regarding the RM and these realms is worthless. Received on Sun Apr 30 2006 - 07:05:29 CEST

Original text of this message