Re: Shared game-data

From: Marshall Spight <marshall.spight_at_gmail.com>
Date: 30 Apr 2006 14:40:54 -0700
Message-ID: <1146433253.958854.127560_at_y43g2000cwc.googlegroups.com>


Dmitry A. Kazakov wrote:
>
> Performance is an inadequate word here. It is like to say that differential
> equations don't have good acceleration and petrol consumption. RM isn't a
> solution, it is a description language. Translation from this language to
> the machine one is as non-trivial as solving differential equations.
>
> Talking about AI, RM is perfectly suitable to describe supervised learning
> problems. But it gives absolutely no clue how to solve them. It could be
> disputed if gaming applications, which rely not only on AI, but also on
> simulation, HMI, computational geometry, translation, real-time, concurrent
> and distributed computing could be described (not yet implemented!) in RM.
> As for implementation, well, well...

Nice post.

Marshall Received on Sun Apr 30 2006 - 23:40:54 CEST

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