Re: Transactions: good or bad?
Date: Thu, 19 Jun 2003 10:15:19 -0700
Message-ID: <bcsqv8$n2di8$1_at_ID-152540.news.dfncis.de>
Mikito Harakiri wrote:
> "Bob Badour" <bbadour_at_golden.net> wrote in message
> news:Li5Ia.137$vn2.18732148_at_mantis.golden.net...
> > Where is your proof that all chess games halt? After all, your assertion
>
>>that chess games are finite depends on just such a proof.
>
>
> I beleve there is a chess rule that if position is repeated, then the game
> is draw. It is quite obvious that the chess game is finite, then.
>
>
I'm amazed that somebody is still following this rant.
However, one of the players have to ask for the draw, it's not a draw automatically. There are other similar draw conditions that prevent anyone players from being exposed to unnecessary burden.
Bob's claim however was a straw-man even in the absence of those rules, because a chess playing game can *prove* if a position is techincally winnable by white, or by black, or it is draw (therefore effectively calculating a proof in the formal system established by the rule of chess), simply by exhaustively applying the min.-max. recursive algorithm over the *finitely many* positions of chess.
Evaluation branches in chess are always finite, even if games may be infinite, because the minute you encounter a previous position you no longer need to explore the branch.
You can train a neural network for extended time and with lots of computing resources and get it to recognize typographical characters, that's fine but I recently fed Dijkstra's manuscripts to some of the best OCR programs, all of them were beyond hopeless. And Dijkstra's writing is extremely clear. Where to search for results in a Mathematical theory is extremely messy.
Yet, there's this philosophical belief of some people, that we can encode this "intutition" factor as a computable function. That's insofar completely unsupported. Received on Thu Jun 19 2003 - 19:15:19 CEST
