Re: c.d.theory glossary -- definition of "class"
From: mAsterdam <mAsterdam_at_vrijdag.org>
Date: Fri, 25 Jun 2004 01:36:05 +0200
Message-ID: <40db6567$0$559$e4fe514c_at_news.xs4all.nl>
Date: Fri, 25 Jun 2004 01:36:05 +0200
Message-ID: <40db6567$0$559$e4fe514c_at_news.xs4all.nl>
x wrote:
> Code is data and data is code :-)
Leaving out context gives you that.
Code is data e.g. to compilers.
Data no user explicitly asks
for is code if it only changes
with releases.
> ... Class is an overloaded word :-)
OTOH... that must mean you can give several relevant definitons! Yey! :-)
> No. The actors act and the operators operate. :-)
> The behavior create types. :-)
How?
> And there are different types of behavior. :-)
> And operators have types. :-)
Sloppy.
Operands have *a* type.
The result of an operator is typed.
An operator has type constraints; it can only
operate on operands of certain types.
> Funny :-)
Am I spoiling the fun? Received on Fri Jun 25 2004 - 01:36:05 CEST