Re: Storing data and code in a Db with LISP-like interface
From: Bob Badour <bbadour_at_pei.sympatico.ca>
Date: Sun, 30 Apr 2006 05:07:52 GMT
Message-ID: <ICX4g.688$A26.20355_at_ursa-nb00s0.nbnet.nb.ca>
>>Alvin Ryder wrote:
>>
>>
>>>Bob Badour wrote:
>>>
>>>
>>>>Alvin Ryder wrote:
>>>>
>>>>
>>>>>Neo wrote:
>>>>>
>>>>>The RM is powerful enough to represent business data, it rocks the
>>>>>business world but it utlimately lacks computational power and
>>>>>conviction to go all the way in every realm.
>>>>
>>>>Horseshit.
>>>
>>>Bob, I understand how to use the RM to solve many common business
>>>processing type problems but are you saying it /can/ be used in /every/
>>>realm? Can you please explain how it is applicable to the games
>>>programming and ai realms.
>>
>>Do games programming or ai realms need to manage data?
>
> Yep.
Date: Sun, 30 Apr 2006 05:07:52 GMT
Message-ID: <ICX4g.688$A26.20355_at_ursa-nb00s0.nbnet.nb.ca>
David Cressey wrote:
> "Bob Badour" <bbadour_at_pei.sympatico.ca> wrote in message > news:KOy4g.189$A26.4521_at_ursa-nb00s0.nbnet.nb.ca... >
>>Alvin Ryder wrote:
>>
>>
>>>Bob Badour wrote:
>>>
>>>
>>>>Alvin Ryder wrote:
>>>>
>>>>
>>>>>Neo wrote:
>>>>>
>>>>>The RM is powerful enough to represent business data, it rocks the
>>>>>business world but it utlimately lacks computational power and
>>>>>conviction to go all the way in every realm.
>>>>
>>>>Horseshit.
>>>
>>>Bob, I understand how to use the RM to solve many common business
>>>processing type problems but are you saying it /can/ be used in /every/
>>>realm? Can you please explain how it is applicable to the games
>>>programming and ai realms.
>>
>>Do games programming or ai realms need to manage data?
>
> Yep.
Then the RM is exactly what these realms need for managing data. I strongly suspect both fields would benefit from working closer to the level of intent in general. Received on Sun Apr 30 2006 - 07:07:52 CEST