Re: Newbie question on table design.
Date: Fri, 04 May 2007 15:36:50 GMT
Message-ID: <mqI_h.7$83.1_at_trndny08>
"Bob Badour" <bbadour_at_pei.sympatico.ca> wrote in message
news:463b2728$0$4045$9a566e8b_at_news.aliant.net...
> David Cressey wrote:
>
> > "Anne & Lynn Wheeler" <lynn_at_garlic.com> wrote in message
> > news:m3lkg5yjkt.fsf_at_garlic.com...
> >
> >>"David Cressey" <cressey73_at_verizon.net> writes:
> >>
> >>>I know practically nothing of CDC culture, but quite a bit about DEC
> >>>culture, going way back. My impression of CDC culture, gleaned
> >
> > indirectly
> >
> >>>from what Niklaus Wirth had to say about the CDCmachines, is that CDC
> >>>culture discovered interactive development later than DEC culture did.
> >
> > I'm
> >
> >>>just about certain that IBM culture discovered interactive development
> >
> > later
> >
> >>>than DEC culture did. This is somewhat related to the topic at hand.
> >>
> >>I've often commented that it wasn't that IBM culture didn't have
> >>interactive development ... which was compareable to features/size of
> >>most other vendors (that might be considered interactive) ... it was
> >>that in the 60s, 70s & much of the 80s, the batch market size dwarfed
> >>the interactive.
> >
> > Fair enough. IBM culture was big enough, at the time, so it could
> > accommodate a large number of internal subcultures. The part of IBM
culture
> > that was visible to me was definitely not into interactive development.
> >
> > Even though they had interactive terminals, on line editing, etc. etc.
> > compiling a source program was a batch job. And that affected the
workflow.
>
> I have to say that can have some advantages. I know a couple people who
> were coding back then, and they know how to debug software. With
> interactive tools, it can be a little too easy to spend all of one's
> time in edit/compile/run mode rather than look/think/code mode.
There is an instructive lesson in all of this for database design. There are an awful lot of pitfalls that can be avoided by simply learning the rudiments of the theory (or at least the design principles that follow from the theory). I don't need to say this to you, Bob. You propund the same thing very often. This is for lurkers, and perhaps for the OP of this thread. Received on Fri May 04 2007 - 17:36:50 CEST