Re: How does one model behavior?

From: Bob Badour <bbadour_at_pei.sympatico.ca>
Date: Wed, 09 Apr 2008 18:28:08 -0300
Message-ID: <47fd34eb$0$4032$9a566e8b_at_news.aliant.net>


David Cressey wrote:
> "Leslie Sanford" <jabberdabber_at_bitemehotmail.com> wrote in message
> news:47fcd175$0$11371$4c368faf_at_roadrunner.com...
>

>>"David Cressey" wrote:
>>
>>>"Dmitry A. Kazakov" wrote:
>>>
>>>>David Cressey wrote:
>>>>
>>>>
>>>>>How does one model behavior?
>>>>
>>>>Behavior of what? Of the program, of a physical system?
>>>>
>>>>
>>>>>It would seem to me that, since conveying behavior from one object to
>>>>>another rests on messages,  and since messages are made of data,

>
> that
>
>>>>>one needs a data model for the messaging system before one begins to
>>>>>come up with a bhavior model for a system of collaborating objects.
>>
>><snip>
>>
>>>>To your point about messages parameters.
>>>
>>>I didn't mention parameters.  I don't know what you mean.
>>
>>As I understand it, sending an object a message at the code level means
>>invoking one of its methods. A method takes zero to many parameters, or
>>arguments. When you say that messages are made up of data, my point of

>
> view
>
>>translates that to meaning the arguments passed to methods, i.e. the
>>arguments are the data. Perhaps that's the impression Dimitry got as well.
>>

>
>
> I'm not really asking at the code level. I think a message specifies an
> operator, not a method.

Are you saying the message is a symbol? Operators are symbols. Received on Wed Apr 09 2008 - 23:28:08 CEST

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