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Home -> Community -> Usenet -> comp.databases.theory -> Re: Shared game-data
This thread is very confused.
Slow client-server architectures are the problem, not RM itself, for these people. Programmers need the tools - a relation template in the STL, and support for RA in <algorithm> anyone? Given I still can't even use a standard hashmap cross platform yet, I'm not holding my breath.
And yet people seem obsessed with reinventing expert systems, just as they do hierarchical databases.
Aren't people odd. Received on Sun Apr 30 2006 - 17:56:39 CDT
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