Re: Reverse engineer to a compiled Pro*C

From: Dan Maas <dmaas_at_*NOSPAM*dcine.com>
Date: Thu, 17 May 2001 02:26:20 GMT
Message-ID: <gFGM6.93475$%K2.13558363_at_typhoon.nyroc.rr.com>


> It is extremely hard to decompile C/C++ because: 1) It is compiled
 straight
> into Assembler (in the majority of the cases), there is no midlevel
> language; 2) This assembler code is usually extremely tight, and there may
> be multiple C/C++ statements that can produce the same machine language;
 and
> 3) If the program was compiled with optimization turned on, then you may
 as
> well forget it

additionally 4) Unless the .exe was compiled for debugging, the symbol names are gone, so even if you figure out where the data is coming from and going to, you won't know what it all *means*...

Dan Received on Thu May 17 2001 - 04:26:20 CEST

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